File master fifa 14 windows 10

FIFA 14 File Master by Rinaldo

Скачать FIFA 14 File Master by Rinaldo бесплатно

Программа для роботы с симулятором от ЕА спортс фифа 14. С помощью этой проги можно экспортировать и импортировать различные файлы в игре.

Лучшие молодые игроки в FIFA 18.

Кто именно будет последующим Месси либо Роналду согласно версии основной футбольной игры. Состоялся выход FIFA 18 — еще одного выпуска основного.

Впечатление и эмоции от FIFA 18.

Главная футбольная соревнование нашего времени за время начала чуточку получше. Однако только лишь чуточку. Каждый годик создатели спорт игр.

EA о карьерном режиме FIFA 18.

В предыдущих частях FIFA приобретение и торговля футболистов оформлялись с помощью электрической почты. Теперь диалог станут протекать в настоящем.

На сегодняшний день, наш поэкт, это прогрессирующие решение для тех кто хочет следить за самыми последними новостями и обновлениями из мира футбольных симуляторов от Konami и Electronic Arts. Сейчас в сети интернет существует не так много действительно интересных сайтов о футбольных симуляторах, но наш сайт один из самых топовых в этой сфере, мы активно мониторим около сотни иностранных сайтов и когда появляется любая новая информация она тут же появляется у нас на сайте. Наш проэкт активно следит за последними новостями о таких играх как FIFA 15, Pro Evolution Soccer 2015, FIFA 14, Pro Evolution Soccer 2014, FIFA Manager 14, Pro Evolution Soccer 13. Но кроме последних новостей и дополнений наш сайт активно розрабатывает и свои дополнения к игре в часности наша команда занимается розработкой Украинской Премьер-лиги для FIFA. Поэтому заходя на наш сайт за последними новостями и дополнения из мира футбольных симуляторов, не забывайте смотреть последние розработки патчей и дополнений от нашего сайта. Кроме всего уже выше написаного, на сайте вы сможете смотреть видео и туториалы, общатся на форуме и смотреть трансляции матчей фифа, играть в турниры и выигрывать призы. Приятной игры! FIFA 14, FIFA 15, FIFA 16, FIFA 17, FIFA 18, PES 14, PES 15, PES 2016, PES 2017, PES 2018, PES 2019, бутсы, лица, моды, мячи, новости, патчи, перчатки, Программы, стадионы, УПЛ, фифа 14, фифа 15, формы, эдборды

FIFA 14 Creation Master 14.3

Скачать FIFA 14 Creation Master 14.3 бесплатно

Еще одно обновление СМ 14 и как сказал создатель это скорей всего последняя версия этой програмы в этом году есть некоторые особенности от предыдущих версий это использовать один uodate файл официально выпущенный EA Sports для обновы БД. Поэтому можете сохранить изменения в соответствие с последними изменениями, функция только обновит реестр команд офиц выпущеных. И ещё несколько хороших изменений.

Лучшие молодые игроки в FIFA 18.

Кто именно будет последующим Месси либо Роналду согласно версии основной футбольной игры. Состоялся выход FIFA 18 — еще одного выпуска основного.

Впечатление и эмоции от FIFA 18.

Главная футбольная соревнование нашего времени за время начала чуточку получше. Однако только лишь чуточку. Каждый годик создатели спорт игр.

EA о карьерном режиме FIFA 18.

В предыдущих частях FIFA приобретение и торговля футболистов оформлялись с помощью электрической почты. Теперь диалог станут протекать в настоящем.

На сегодняшний день, наш поэкт, это прогрессирующие решение для тех кто хочет следить за самыми последними новостями и обновлениями из мира футбольных симуляторов от Konami и Electronic Arts. Сейчас в сети интернет существует не так много действительно интересных сайтов о футбольных симуляторах, но наш сайт один из самых топовых в этой сфере, мы активно мониторим около сотни иностранных сайтов и когда появляется любая новая информация она тут же появляется у нас на сайте. Наш проэкт активно следит за последними новостями о таких играх как FIFA 15, Pro Evolution Soccer 2015, FIFA 14, Pro Evolution Soccer 2014, FIFA Manager 14, Pro Evolution Soccer 13. Но кроме последних новостей и дополнений наш сайт активно розрабатывает и свои дополнения к игре в часности наша команда занимается розработкой Украинской Премьер-лиги для FIFA. Поэтому заходя на наш сайт за последними новостями и дополнения из мира футбольных симуляторов, не забывайте смотреть последние розработки патчей и дополнений от нашего сайта. Кроме всего уже выше написаного, на сайте вы сможете смотреть видео и туториалы, общатся на форуме и смотреть трансляции матчей фифа, играть в турниры и выигрывать призы. Приятной игры! FIFA 14, FIFA 15, FIFA 16, FIFA 17, FIFA 18, PES 14, PES 15, PES 2016, PES 2017, PES 2018, PES 2019, бутсы, лица, моды, мячи, новости, патчи, перчатки, Программы, стадионы, УПЛ, фифа 14, фифа 15, формы, эдборды

File Master 14

Posted by: Rinaldo in FIFA 14, Tools March 24, 2014 1 Comment 3,895 Views

File Master 14 has a few differences when compared with previous versions: the most important is that it does not allow you to modify the original .big files and keep them as read only. In this way it is much more easy to recover the original functionality of the game if something in the editing goes wrong. The files present in a big archive can be visible or hidden and this is achieved modifying the corresponding BH file. The regenerate process will automatically hide any archived file that has a corresponding file saved in the folder structure or make it visible if the corresponding file in the folder structure is not present. So, if we want to see a new version of a file rather than the original, we just need to put the new version in the proper folder location and regenerate. If we remove the new file the original one will return visible at the next r regeneration.

The name of currently hidden files present in a big file are shown with a gray background.

Overview

File Master is a file system manager for FIFA 14, you cannot use it with older versions of FIFA. You can navigate through all the files of FIFA, the archived files (with extension .big or .viv) are shown like compressed folders. The program distinguishes between physical files and archived files and let you operate with them properly.

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You can search files using ‘*’ and ‘?’ wild characters. You can also associate an editor with any kind of extension and launch the editing of the file simply with a double click. By default an HEX editor is included with the program and is used if you don’t make your own editor association.

Installation

You need the .NET framework 4.0 in order to run this program!

Introduction to FIFA file system

Many of the files of FIFA are archived in a .big file in order to save disk space. Sometime also a big file is archived in another big file. Each file archived in a big file can be compressed or not. For any physical .BIG file, exists a corresponding .BH file that summarizes some information about the files archived in that big file and can be used to make each file visible or hidden.

Navigation

At start up File Master 14 recognizes the presence of a FIFA 14 file system looking in your registry and select it as the root directory. You can select a different root with the browse button.

On the left panel you have a tree showing all the folders and the big files. Standard folders are shown in black, big files in blue and big files archived in another big file in red. You can open a folder or a big file simply clicking on it.

On the right panel are shown the files in the current folder or in the current big. If you are on a standard folder the information shown are Type Dimension and Date. If you are on a big file the information shown are the type, the offset of the file in the archive, its size, the compression mode, if any, and its uncompressed size (of course the uncompressed size is different from size only if the file is compressed). FIFA 14 uses 5 compression modes.

Operations with physical files

When you are on a standard folder you can perform the typical operations of file manipulation: cut, copy, paste, rename and remove. They are obvious and don’t need further description. You can also create a new empty archive file with name NewArchive.big and rename it later.

You can launch them using the menu, the tool bar buttons or the shortcut keys.

Operations with archived files

The only operation allowed with archived files is to export them. This operation extracts one or more files in a folder of your choice, if necessary it is decompressed before. The folder proposed is the folder selected in the option “Default export folder”.

Some files are archived including in their name a path to a subfolder, for example “data/gui/assetCmn/logos”. When exported they are saved in a subfolder of the “Default export folder” according to the path.

Tools

You can start a complete regeneration of the files every time you want.

You can start a search of files using the ‘*’ and ‘?’ wild characters (as usual ‘*’ stays for a sequence of any chars and ‘?’ stays for a single any char). You can select if search the file in the folders and or in the big archives. You can also activate a subfolder search but pay attention that this could lead to a very long search if you are starting the search from your root folder.

Editing files

You can edit a file double clicking on it. If the file is archived it is before exported in the “Default Export Folder”, therefore you are really editing the exported copy of the file and you must import back when you have finished your editing. If the file extension is not associated with a special editor it is launched XVI32, a freeware but powerful Hex editor. You can associate an editor to an extension using the options dialog.

As an example you can find some association already set, you can update them browsing for your favorite editor.

Options

The meaning of the different options is described elsewhere in the help file where they are used.

We need to spend a few words on how to create an association between an editor and an extension.

Changing an association

  • Select the extension of interest
  • Browse a new editor

Adding a new association

  • type the extension including the starting dot
  • click the add button
  • browse the associated editor

Delete an association

  • Select the extension of interest
  • Click the delete button

Customize file type description

To customize the file description you need to edit the file FileTypes.xml, you can use a text editor for this.

You can find a sequence of lines like these:

.rx3

face_*

Face

In the example we can say that if a file has extension “.rx3” and its name starts with “face_” followed by any char it is a Face

Changing the bolded fields you can add or change any file description.

File master fifa 14 windows 10

This is our TOTW 20 prediction. Varane, Varane, and Varane. Everybody expects to pull his red card. But also Di María, Depay, Neuer could make this TOTW an interesting one. And Gundogan? And Bruno? Check out our prediction.

Pedro Goncalves Future Star SBC

Pedro Goncalves Future Star is available. You can pick between 2 versions, center midfielder and right-wing. 2 squads required. Check out requirements, possible solutions and review.

Headliners Tracker — Update

Toko-Ekambi and Diego Carlos will get the upgrade after 4 wins! Upamecano back on track with 2 wins. Bruno back to the start. Check out this Headliners Tracker to find out their chances to get a boost.

Future Stars First Team Revealed

The Future Stars Team 1 has been revealed. Some of the players we have predicted in our Twitter account are present in this team. Check out players, stats, and prices.

Bruno Guimaraes Future Stars SBC

Bruno Guimaraes Future Stars SBC is available. You can pick between two versions of the player. It requires 2 squads. Check out requirements, price, and review.

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CATEGORY : FIFA 14 | Editing Tools

File Master 14

AUTHOR Rinaldo | February 24 2017 | 275033 hits
Rating : 3.7

File Master for FIFA 14

Just extract the winrar and use it

Rinaldo

MODDINGWAY MIRROR

FIFA 14 is a 2013 sports association football simulation video game developed by EA Sports. It was released in late September 2013 for the PlayStation 2, PlayStation 3, PlayStation Portable, PlayStation Vita, Xbox 360, Wii, Nintendo 3DS and Microsoft Windows. It was a launch title for the PlayStation 4 and Xbox One in November 2013 and is the last FIFA game to be released for the PlayStation 2 and PlayStation Portable.

The PlayStation 4 and Xbox One versions of the game feature a new game engine called the Ignite Engine. This features both graphical and gameplay advances on the previous game engine used by the FIFA series, the Impact Engine (which is used for the, PlayStation 3, PC and Xbox 360 versions of the game ).
Download File Master 14. This is a mod for FIFA 14 video game.

IMPORTANT : This mod was created to be used only with a legal copy of the game.

Creation Master 14

Posted by: Rinaldo in FIFA 14, Tools August 10, 2015 0 3,597 Views

The ultimate tool for FIFA 14 PC modding.

Compared to the previous version of the tool, here are the new features:

Update Roster – New feature

This feature allows to update the roster of team existing in the current database using an official update file form EA Sports or a User Generate Content. Teams not present in the current database are not imported. New players available in the new database are created while existing players are left unchanged. Team rosters and formation are updated.

UG Content Import – New feature

In the main menu you can find “UG Content” with two submenus: “Import DB Only” “Import DB and Kits” and “Import KITS only”. Before to use this feature you have to download from the Creation Center of EA Sports a team or a league. It is saved as a file in your “Document\FIFA 14” folder with a name UG.. something.

Click UG Content – Import DB and KITS, select the UG file and just wait. It takes some time to create all the kits but at the end you will see the content of the UG file importent in your database.

If you want just to take a quick look, select “Import DB only”, it is much faster and you can later “import KITS only” or just exit without saving.

Player Overall Tuning – New Feature

Often UG content are not very well tuned, for example all the players could be overestimated. There is a new feature that allows you to increase or decrease the skills of all the players of a team (in the Team Form) or all the players of a league. (In the League Form)

Switch League Ids – New Feature

Using a patch of the file “managermodeseasonobjectivemanager.lua” it is now possible to play a league with any id in career mode. Doing in this way there is a limitation in the assignment of objectives. Instead of using the patch, you can switch the ids of your new league with the id of one of the leagues originally present in the game. For example I have created the new Greek League and I want to play it instead of Airtricity League. Select Super League in the League form, in the box “Switch League Id” select Airtricity League and then click the big button with the two arrows.

Tournament Form – New Feature

This is the major news of CM14 and it is quite complex. I will drive you through the main features with an example: I suppose to have already created a new league for Greece and now we are going to edit the tournament structure.

Create Greece Country in the tournament structure

First select UEFA and then click “Add Nation” button

Select the Database Country “Greece”

Change the 4 chars name to “GREE”

Select Portugal and click the “Copy Weather Button”

Select Greece and click the “Paste Weather Button”

Add the league trophy

Select “Eredivisie” and click the “Copy Trophy button”

Select back Greece, in the combo Box select “Super League” as the target league then click the the “Paste Trophy Button”

now we have to adjust some data manually:

in the Trophy Structure page entry Short and Long Name

in the Trophy Ranking Table page select the initial teams

In the Trophy Graphics page

we can skip this for the moment and load the graphics later. FIFA 14 will provide default graphics instead.

Add the National Cup

We can repeat the same steps we did for adding the league trophy for adding the national cup trophy, just select the national cup from Holland and do the same steps

How to Activate a National Team – New Feature

In order to add a National Team in career mode you have, of course, to create the team and then do the next 4 steps:

1. In country form activate the team as the national team of a country and specify the targets for World Cup and Continental Cup.

2. In League form you have to add the team to the list of National Teams, take note of the total number of national teams because you need this for the next step

3. In Competition form, select the International Friendly, go down to the group and select the correct number of teams.

4. Last but not least you have to modify the International Competitions so that the new team appears as a participant. In this case I cannot give you detailed instructions because it depends from the confederation. As an example you can add your team to G3 of European qualifications.

I tested and it works so… good luck!

Audio Form – New Feature

In FIFA 14 it is not possible yet to add or remove audio associated to a player but we can work a little bit with the existing samples just modifying the database. A player can have an audio if:

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1. the audio is associated with the player-id (specific audio)

2. the audio is associated with the common-name or the surname of the player (generic audio)

The only way to activate the first kind of audio is to change the player-id, at the moment is not possible to use a specific audio for more than one player.

Instead the generic audio is controlled by a table in the database (playernames) that associates with each name an identifier of the sound as a number in the range 900.000-965.000. CM 14 allows to modify this association.

In the database there is another table (commentarynames) that works like a kind of name dictionary, the fact that a name is listed in this table actually does not affect the possibility to hear the audio but it is very useful for having a list of the potential names available in the game. Unfortunately the fact that a name is in this table doesn’t mean that the sound is audible, it depends from the commentary language you are listening. On the opposite it could happen that a sound is present in the commentary but not listed in the commentarytable 🙂 The only way to know if an audio is present in your commentary is to play a game and listen to the commentary, if the name is called or not. When you know that a name is called you can use it for more players.

Let’s do an example, in Italian commentary the name Cesar, associated with 921615, is audible, instead the name César associated with 921616 is not audible. I can select a player called César and associate to it the sound 921615, now all the players with name César will have a commentary in game.

Let’s do another example: in the name dictionary there is the name Zalayeta associated with the id 46847, I have added a patch of Liga Uruguaya including a player called Zalayeta but with a player-id of 200198. Changing the player id of this player to 46847 the commentary is audible in game.

FAQs and Notes

When using Open – FIFA 14 the program crashes or it appears the message “fifa.fat not found”

Probably you do not have a regular installation of FIFA 14, try using Open – Select All

Can CM14 open XBOX files ?

CM 14 is for editing PC version, XBOX is not supported.

When using CM14 I cannot see players or team previously modified with FIFA 14 internal editor. Why?

Editing with CM 14 and in-game editing are incompatible. This is not a bug, it is the way FIFA 14 works. When you start to edit with CM14 you should remove squad files from the folder Document\FIFA 14. You can make in-game editing on a version of FIFA modified with CM14 but, if you use CM14 again, you are going to lose all your in-game editing.

Can I import files from previous FIFA versions, like head models or textures ?

No. Rx3 file format in FIFA 14 is different, therefore you cannot import directly any Rx3 file from FIFA 13 like 3D model or textures. You can instead import bitmaps.

I change the order of the bench players and save but, when I reopen, the order is not saved.

In the database all the bench players have the same description, there is no way to discriminate the order in the bench.

Some boots and some balls do not have a name but appear as a generic Shoes n. X or Ball n. Y.

Those are shoes (or balls) present in the game but not described by a string in the language database. You can add it.

Why can I only work with the default squads and not the updated ones?

CM modifies the default database of FIFA so every time you create your own squad file or download a squad update from EA, the game will use it instead of the default database and you cannot see your changes in game.

More: every time you modify the default database all the files created with a previous database become unusable and the game ask you if you want to delete

Which files I need to backup for my edited data to remain?

CM14 works with the files in these folders:

Changelog

Added the Update Roster function.

Added the editing of the Country flag 512 x 512

Main Team Logo is automatically resized to 256 x 256 this allows to import pictures of different size like, for example, the logos available at soccerway.com

Only one competition stadium is saved instead of the full list.

The stage from which to keep the points was missed in the competition interface (see Belgium League)

The “use international friendly dates” option was missed in the competition interface

CM may crash when deleting a nation in competition form.

Changes to weather of a stadium are applied only for night games and not for day games.

Added the possibility to edit short name and abbreviation for countries.

Crash when assigning a stadium in the competition page

Ball assigned to competition is not saved in the database.

Assigning flags to a team with id If a Country is not in the scout.ini file (in the Game\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data folder) you cannot play a league in that Country. This is the case for example of Ukraine. The file must be edited manually.

Other files the same folder that may require manual editing are:

Crash before that the progress bar is showing: some memory limit has been achieved, for example, too many compobjs

Crash when the progress bar is about 70%: some problem with national competitions, like for example league or domestic cup.

Crash when the progress bar is about 90%: some problem with international competitions, like for example Champions League or Europa League.

Crash when approaching an international weekend: some problems with the national teams, for example incorrect number of national teams declared in international friendly matches.

FIFA 14 has some limitations about the possibility to expand a career with more leagues and more countries so be sure to download the Extend League ID Patch!

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